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	<title>EpicToon Blog &#187; Featured</title>
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		<title>Patch Notes for SWTOR update 1.1.1 Released</title>
		<link>https://www.epictoon.com/blog/2012/02/03/patch-notes-swtor-update-111-released/</link>
		<comments>https://www.epictoon.com/blog/2012/02/03/patch-notes-swtor-update-111-released/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 06:19:30 +0000</pubDate>
		<dc:creator>Mick James</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gaming News]]></category>
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		<category><![CDATA[SWTOR Patch 1.1.1]]></category>

		<guid isPermaLink="false">http://www.epictoon.com/blog/?p=5046</guid>
		<description><![CDATA[After some scheduled maintenance on the servers, Patch 1.1.1 is now live; here are the fixes that have been issued.]]></description>
			<content:encoded><![CDATA[<div class="tw_button" style="margin-right: 10px; float: left;"><a href="http://twitter.com/share?url=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2012%2F02%2F03%2Fpatch-notes-swtor-update-111-released%2F&amp;via=epictoon&amp;text=Patch%20Notes%20for%20SWTOR%20update%201.1.1%20Released&amp;related=epictoon&amp;lang=en&amp;count=none&amp;counturl=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2012%2F02%2F03%2Fpatch-notes-swtor-update-111-released%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.epictoon.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p style="text-align: center;">&nbsp;</p>
<p>After some scheduled maintenance on the servers, Patch 1.1.1 is now live; here are the fixes that have been issued:</p>
<ul>
<li>Fixed a bug that could cause the Global Cooldown to appear as if      it has been cancelled when it is actually still in effect, resulting in a      feeling of unresponsiveness to input.</li>
<li>Corrected an issue that could cause an ability icon to appear      usable but be unresponsive to clicks or keypresses for several seconds.</li>
<li>Players revived by other players, including by in-combat revival      abilities, now revive with 25% of maximum health.</li>
<li>Fixed an issue that prevented some players in Operations Groups      from receiving credit for the missions &#8220;[WEEKLY] Deadly      Operations,&#8221; &#8220;[WEEKLY] Galactic Operations,&#8221; and      &#8220;Journey to the Belsavis Depths.&#8221; The entire Operations Group      now receives credit when the objective is completed.
<ul>
<li>Tip: Get the <strong><a href="http://www.epictoon.com/swtor-credits">best SWTOR       credits</a></strong> to purchase weapons and armor to power through your raids.</li>
</ul>
</li>
<li>Comparative tooltips for researched items no longer have their      stats reversed.</li>
<li>Kintan Behemoths no longer occasionally walk on top of trees when      in combat.</li>
<li>The leader of an Operations Group will no longer receive an      incorrect message informing them that their companion has been dismissed.</li>
<li>Special items related to different editions of the game have been      re-sent if they were deleted by the mail system prior to being claimed.</li>
<li>In the FP The Foundry, the final boss can no longer become stuck      in an invulnerable state.
<ul>
<li>Tip: Clear out your cluttered       inventory* and use SWTOR credits to purchase new equipment for you and       your crew to stand a chance against your enemies.</li>
</ul>
</li>
</ul>
<p>*You earn more SWTOR gold if you sell items to another player on the GTN than if you sell to a vendor.</p>
<p>Read the <a href="http://www.swtor.com/patchnotes/1.1.1/1312012">full patch notes</a> on the official site.</p>
<p>Proving that you can’t please everybody all the time, many players welcomed the much-needed fixes, while others continue to flood the forums with complaints, leading exec producer Rich Vogel to take to the blog with a behind-the-scenes peek at how devs pinpoint bugs and go about fixing them. His meandering –but informative– post explained how they prioritize efforts when it comes to bug-fixing and developing new content. Here’s a distilled version:</p>
<p>On their priorities:</p>
<p>The live game service comes first, fixing bugs is our team’s first priority. Everything else is secondary.</p>
<p>On exploits:</p>
<p>Our extensive in-game metric tools are always monitoring the game and generating reports, meaning that if anyone is exploiting, we are going to find out about it. Our main goal is to ensure you have a fun, balanced and fair gameplay experience.</p>
<p>Admitting that fixing bugs is a bit trickier, he went on to say that they “want to fix as many bugs that affect players as we can.”</p>
<p>Why only a few bugs are addressed with each patch:</p>
<p><em> </em>The more bugs we fix with each publish, the higher the risk of breaking things, as we’ve changed more game code. That is why we try to limit the number and types of bugs we address with each patch.</p>
<p>And some rather vague statements about developing new content:</p>
<p>We are committed to publishing new features and content on a regular basis. We have a huge list of features and content we want to put into the game and we are constantly adding to it based on feedback we get from the community.</p>
<p>Aside from stating their first priority, Vogel also gave two &#8220;most important&#8221; goals:</p>
<p>Our most important goal is to remove as many annoying bugs as fast as we can; currently we aim to push out patches which help fix bugs weekly but that can change depending on the severity of the bugs.</p>
<p>Our most important goal is to make sure you continue to have fun playing our game and we will continue to do everything in our power to make you feel that you are getting your money’s worth every month.</p>
<p>This just in. proving that they do indeed respond quickly to bugs, here’s Patch 1.1.1a:</p>
<ul>
<li>Made a configuration change to resolve hitching/freezing issues      seen on some clients after patch 1.1.1.</li>
</ul>
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		<title>Update for Diablo III beta patch 10: Companion Pets Neutered for Excessive Cuteness</title>
		<link>https://www.epictoon.com/blog/2012/02/01/update-diablo-iii-beta-patch-10-companion-pets-neutered-excessive-cuteness/</link>
		<comments>https://www.epictoon.com/blog/2012/02/01/update-diablo-iii-beta-patch-10-companion-pets-neutered-excessive-cuteness/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 04:55:37 +0000</pubDate>
		<dc:creator>Mick James</dc:creator>
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		<guid isPermaLink="false">http://www.epictoon.com/blog/?p=5004</guid>
		<description><![CDATA[Hats off to Blizzard for dodging that fate (and the ire of fans) by summarily expunging the too-cute companion pets from Diablo III.]]></description>
			<content:encoded><![CDATA[<div class="tw_button" style="margin-right: 10px; float: left;"><a href="http://twitter.com/share?url=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2012%2F02%2F01%2Fupdate-diablo-iii-beta-patch-10-companion-pets-neutered-excessive-cuteness%2F&amp;via=epictoon&amp;text=Update%20for%20Diablo%20III%20beta%20patch%2010%3A%20Companion%20Pets%20Neutered%20for%20Excessive%20Cuteness&amp;related=epictoon&amp;lang=en&amp;count=none&amp;counturl=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2012%2F02%2F01%2Fupdate-diablo-iii-beta-patch-10-companion-pets-neutered-excessive-cuteness%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.epictoon.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p style="text-align: center;">&nbsp;</p>
<p>In sci-fi and fantasies that are geared towards a wide audience, pandering to the lowest common denominator in terms of cuteness often backfires (*<em>cough*</em> Jar Jar Binks *<em>cough*</em>). So hats off to Blizzard for dodging that fate (and the ire of fans) by summarily expunging the too-cute companion pets from Diablo III:</p>
<p style="padding-left: 30px;"><em>In both cases </em>[Scrolls of Companion and Scrolls of Reforging] <em>these are features we felt were underdeveloped and just not quite good enough for the game in their current state. The companion pets felt like they were mandatory to maximize play efficiency and some of the pets were too cutesy for the gritty, dark world of Sanctuary. Neither of those are issues we felt like we could solve without a lot of additional work, and we’re trying to close in on a solid release date for the game, not move further away. When weighing these systems against releasing the game, we decided to cut these scrolls and stay on track for the game’s release.</em></p>
<p style="padding-left: 30px;"><em>We think we can make companion pets into a much cooler system (both mechanically and visually), and evolve the reforging scrolls into a more meaningful system at some point in the future. For the time being, they will not be in the initial release of the game.</em></p>
<p>While we’re on the topic of excessive cuteness, check out these adorable critters from <a href="http://wow.joystiq.com/category/world-of-warcrafts/">World of WarCrafts</a> (Hey, I can appreciate cuteness, just not in such proximity to my toons!). World of WarCrafts is a hub for the more artistically minded WoW players to display their talents. They are currently accepting submissions for all WoW-related arts and crafts, including fan art, food, music, fan fiction.</p>
<div id="attachment_5006" class="wp-caption aligncenter" style="width: 590px"><a href="http://www.epictoon.com/blog/wp-content/uploads/2012/01/580kitties.jpg" rel="lightbox[5004]"><img class="size-full wp-image-5006" title="580kitties" src="http://www.epictoon.com/blog/wp-content/uploads/2012/01/580kitties.jpg" alt="" width="580" height="303" /></a><p class="wp-caption-text">Druid kitties by a WoW player with even more extra time than your average WoW player</p></div>
<p>In less cute news, the bastion of pure loony goodness that is the Family Research Council has decided to wage open war on BioWare for allowing gay relationships in Star Wars: The Old Republic. Needless to say, we are opposed to such intolerance and stand with BioWare for equality, acceptance and awesome gaming fun.</p>
<p>Speaking of gaming fun,improve your crew skills and level up with <a href="http://www.epictoon.com/swtor-credits">cheap SWTOR credits</a>!</p>
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		<title>The latest on WoW: Patch 4.3.2, Plus other News</title>
		<link>https://www.epictoon.com/blog/2012/01/27/latest-wow-patch-432-gaming-news/</link>
		<comments>https://www.epictoon.com/blog/2012/01/27/latest-wow-patch-432-gaming-news/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 01:22:57 +0000</pubDate>
		<dc:creator>Mick James</dc:creator>
				<category><![CDATA[Featured]]></category>
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		<category><![CDATA[wow patch 4.3]]></category>

		<guid isPermaLink="false">http://www.epictoon.com/blog/?p=4969</guid>
		<description><![CDATA[Latest update on WoW: Patch 4.3.2, Plus other Gaming News.]]></description>
			<content:encoded><![CDATA[<div class="tw_button" style="margin-right: 10px; float: left;"><a href="http://twitter.com/share?url=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2012%2F01%2F27%2Flatest-wow-patch-432-gaming-news%2F&amp;via=epictoon&amp;text=The%20latest%20on%20WoW%3A%20Patch%204.3.2%2C%20Plus%20other%20News&amp;related=epictoon&amp;lang=en&amp;count=none&amp;counturl=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2012%2F01%2F27%2Flatest-wow-patch-432-gaming-news%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.epictoon.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p><a href="http://www.epictoon.com/blog/wp-content/uploads/2012/01/K8EOF9WEXJQB12899355547351.jpg" rel="lightbox[4969]"><img class="aligncenter size-full wp-image-4987" title="K8EOF9WEXJQB1289935554735" src="http://www.epictoon.com/blog/wp-content/uploads/2012/01/K8EOF9WEXJQB12899355547351.jpg" alt="" width="622" height="240" /></a></p>
<p>This year’s first World of Warcraft: Cataclysm patch is now available! … for the Public Test Realms.  Yes, although it’s been on the PTR since January 3, it won&#8217;t go live until&#8230; well, we&#8217;re not sure, soon, we hope. Here&#8217;s the latest.</p>
<p>While 4.3.2  is not a content patch, it will enable the much-vaunted cross realms raids. There’s a caveat, though:</p>
<p><em>Please note, you will not yet be able to run normal or Heroic Dragon Soul with cross-real Read ID raids.</em></p>
<p>The patch will also contain updates for some features and fix some bugs. AND it adds the new 64-bit client (about time, too)! Also worth noting: Vengeance is no longer triggered by receiving damage from other players.</p>
<p>And oh yeah: <em>players can no longer receive two of same item at same time when winning loot from Raid Finder boss</em></p>
<p>While we wait for this patch to make it out of the test realms, here’s some other news of note:</p>
<p><strong>No BlizzCon 2012</strong></p>
<p><strong> </strong></p>
<p>For the remaining two of you who haven’t heard, there will be no Blizzcon this year. To say it’s a major bummer would be a major understatement. Here it is, straight from the horse’s mouth:</p>
<p><em>We’re excited to be showcasing Blizzard eSports on a truly global stage this year. We&#8217;re also heavily focused on getting Diablo III, Mists of Pandaria, and Heart of the Swarm into players’ hands as soon as possible. In light of our jam-packed schedule, we’ve decided to hold the next BlizzCon in 2013.</em></p>
<p><strong>Ascended Weddings in RIFT</strong></p>
<p>Congratulations and best wishes to the nuptial-minded Ascended! RIFT weddings will now be official.  To celebrate, they’ll attempt to break the Guinness World Record for most virtual weddings in 24-hour period.</p>
<p>Imagine the wedding invites: “In lieu of wedding gifts, we would greatly appreciate <a href="http://www.epictoon.com/rift-platinum">RIFT platinum</a> to start our life of wedded bliss.” Maybe married life ain’t so bad.</p>
<p><strong>SWTOR Designer Speaks on Faction Imbalance, etc.</strong></p>
<p>And finally, here’s an interview with SWTOR lead designer Gabe Amantangelo in which he talks about what BioWare is doing regarding faction imbalance, and other good stuff.</p>
<p>&nbsp;<br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/1oLjXIQneuE" frameborder="0" allowfullscreen></iframe></p>
<p>&nbsp;</p>
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		<title>New Flashpoint and Expanded Operation in SWTOR Patch 1.1.o and Patch 1.1.0a</title>
		<link>https://www.epictoon.com/blog/2012/01/24/flashpoint-expanded-operation-swtor-patch-11o-patch-110a/</link>
		<comments>https://www.epictoon.com/blog/2012/01/24/flashpoint-expanded-operation-swtor-patch-11o-patch-110a/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 06:35:12 +0000</pubDate>
		<dc:creator>Mick James</dc:creator>
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		<guid isPermaLink="false">http://www.epictoon.com/blog/?p=4957</guid>
		<description><![CDATA[TweetAfter a bit of a delay, the first major patch for SWTOR, Patch 1.1.0, Rise of the Rakghouls has been released.  It includes a new level 50 Flashpoint, ‘Kaon Under Siege’ for play in Normal and Hard Mode. ‘Kaon Under Siege’ takes place in Kaon in the Tion Hegemony. Rakghoul plague has decimated the population [...]]]></description>
			<content:encoded><![CDATA[<div class="tw_button" style="margin-right: 10px; float: left;"><a href="http://twitter.com/share?url=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2012%2F01%2F24%2Fflashpoint-expanded-operation-swtor-patch-11o-patch-110a%2F&amp;via=epictoon&amp;text=New%20Flashpoint%20and%20Expanded%20Operation%20in%20SWTOR%20Patch%201.1.o%20and%20Patch%201.1.0a&amp;related=epictoon&amp;lang=en&amp;count=none&amp;counturl=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2012%2F01%2F24%2Fflashpoint-expanded-operation-swtor-patch-11o-patch-110a%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.epictoon.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>After a bit of a delay, the first major patch for SWTOR, Patch 1.1.0, <em>Rise of the Rakghouls</em> has been released.  It includes a new level 50 Flashpoint, ‘Kaon Under Siege’ for play in Normal and Hard Mode.</p>
<p>‘Kaon Under Siege’ takes place in Kaon in the Tion Hegemony. Rakghoul plague has decimated the population (killing most but turning some into grotesque monsters), leaving a small group of survivors that have miraculously been able to fend off the attacking Rackghouls. Your goal/ mission is to rescue the survivors with three Imperial or Republic allies and get to the bottom of the Rakghoul plague.</p>
<p>“Operation: Karagga’s Palace, part II” is an expansion of the earlier operation wherein you test your mettle against Karagga’s army of bounty hunters and Battle Droids. Victory will get you powerful weapons and armor; even better rewards (more <strong><a href="../../../../../../swtor-credits">SWTOR Credits</a></strong>!) await those who play in Hard Mode.<strong></strong></p>
<p>Major issues with Patch 1.1.0 led to the quick subsequent release of Patch 1.1.0a, which corrected bugs that had players up in arms. Exploitative farming of turrets is no longer possible; they are now immune to damage. Players clamoring for a mass rollback of Valor will be disappointed, though, as no such rollback will be enacted. However, accounts that seemingly exploited the bug will be monitored/investigated for possible Valor adjustments or account actions. Also, those who were frustrated by PvP on Ilum can rejoice now that players can no longer “camp” on the opposing faction’s base.</p>
<p>Game Director James Ohlen said that their priorities continue to be “bug fixing, balance changes and exploit-proofing.”</p>
<p>&#8212;-</p>
<p><strong><span style="text-decoration: underline;">1.1.0a Patch Notes &#8211; 1/19/2012</span></strong></p>
<ul>
<li>Fixed an issue that caused assigned loot bags in Karagga&#8217;s Palace to distribute items with class inappropriate stats.</li>
<li>Players can no longer enter the opposing faction&#8217;s safe base area, thus preventing players from continually &#8220;camping&#8221; the other faction&#8217;s base.</li>
<li>Turrets inside faction bases were not intended to be destroyed and are now immune to damage.</li>
<li>The population cap for instances of Ilum has been reduced to improve performance.</li>
<li>Implemented optimizations to improve performance on Ilum.</li>
<li>Loading screens no longer appear when other players spawn nearby.</li>
</ul>
<p>&#8212;&#8211;</p>
<p>Next time we’ll discuss what’s coming up on SWTOR &#8212; new content and game systems, expanded Legacy system, UI customization, information on new Warzones and Flashpoints</p>
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		<title>Ask anything to SWTOR community manager on Dec 28</title>
		<link>https://www.epictoon.com/blog/2011/12/27/swtor-community-manager-dec-28/</link>
		<comments>https://www.epictoon.com/blog/2011/12/27/swtor-community-manager-dec-28/#comments</comments>
		<pubDate>Tue, 27 Dec 2011 00:54:13 +0000</pubDate>
		<dc:creator>Mick James</dc:creator>
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		<description><![CDATA[SWTOR community manager Stephen Reid will be hosting a Ask Me Anything (AMA) interview on social media site Reddit.com.]]></description>
			<content:encoded><![CDATA[<div class="tw_button" style="margin-right: 10px; float: left;"><a href="http://twitter.com/share?url=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2011%2F12%2F27%2Fswtor-community-manager-dec-28%2F&amp;via=epictoon&amp;text=Ask%20anything%20to%20SWTOR%20community%20manager%20on%20Dec%2028&amp;related=epictoon&amp;lang=en&amp;count=none&amp;counturl=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2011%2F12%2F27%2Fswtor-community-manager-dec-28%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.epictoon.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>Do you have burning questions you’d like answered in <strong><em>Star Wars: the Old Republic</em></strong>?</p>
<p>Well then prepare for a fun inquisition because this December 28 SWTOR community manager Stephen Reid will be hosting the <strong><a href="http://www.reddit.com/r/swtor/comments/nokr6/stephen_reid_ama_wednesday_december_28th_2pm_cst/" target="_blank">Ask Me Anything (AMA) Q&amp;A on social media site Reddit.com</a></strong>.</p>
<p>All topics should be fair game during the Q&amp;A, so don’t hesitate to badger Mr. Reid about the lack of midi-chlorian love or what fancy items we can expect to purchase with <strong><a href="http://www.epictoon.com/swtor-credits" target="_blank">SWTOR Credits</a></strong> in future patches.</p>
<p>Here’s the official announcement for your guidance:</p>
<blockquote><p><span style="color: #000000;">Hey </span>/r/swtor<span style="color: #000000;"> &#8211; I hope everyone has had a great time with the game so far. We&#8217;re excited to announce a really great opportunity here for everyone: <strong>Stephen Reid, the Community Manager for Star War: The Old Republic, known to many of you as <a href="http://twitter.com/#%21/rockjaw">@rockjaw</a>, has agreed to do an AMA here in <a href="http://www.reddit.com/r/swtor">/r/swtor</a>!</strong><strong> </strong></span></p>
<p><span style="color: #000000;">The format is simple: Ask Mr. Reid a question and he will do his best to respond to as many as possible within his area of expertise; he is not a game designer but still has many interesting things to share about the game.</span></p>
<p><span style="color: #000000;"><strong>Look for Stephen&#8217;s post in the announcement section here on Wednesday, December 28th at 2pm CST and submit your questions then</strong>. This will be a typical AMA so submit questions in the comments <em>on his post</em> and he&#8217;ll answer as many as humanly possible.</span></p>
<p><span style="color: #000000;">This is a great opportunity </span><span style="color: #000000;">/r/swtor</span><span style="color: #000000;">, and it&#8217;s thanks to you all being an awesome community that it&#8217;s possible. Thanks everyone!</span></p>
<p><span style="color: #000000;"><strong>Date: This Wednesday, December 28th</strong></span></p>
<p><span style="color: #000000;"><strong>Time: 2pm CST/1pm EST/12pm PST/20 GMT)</strong></span></p>
<p><span style="color: #000000;"><em>Questions posted here will be removed. Please wait for the AMA this Wednesday.</em></span></p></blockquote>
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		<title>SWTOR gets new Flashpoint and expanded Operation in January</title>
		<link>https://www.epictoon.com/blog/2011/12/26/swtor-flashpoint-expanded-operation-january/</link>
		<comments>https://www.epictoon.com/blog/2011/12/26/swtor-flashpoint-expanded-operation-january/#comments</comments>
		<pubDate>Mon, 26 Dec 2011 00:28:45 +0000</pubDate>
		<dc:creator>Mick James</dc:creator>
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		<guid isPermaLink="false">http://www.epictoon.com/blog/?p=4939</guid>
		<description><![CDATA[Creative director James Ohlen revealed that in January BioWare will introduce an additional Flashpoint dungeon and will triple the size of a current Operation raid, Karagga’s Palace.]]></description>
			<content:encoded><![CDATA[<div class="tw_button" style="margin-right: 10px; float: left;"><a href="http://twitter.com/share?url=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2011%2F12%2F26%2Fswtor-flashpoint-expanded-operation-january%2F&amp;via=epictoon&amp;text=SWTOR%20gets%20new%20Flashpoint%20and%20expanded%20Operation%20in%20January&amp;related=epictoon&amp;lang=en&amp;count=none&amp;counturl=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2011%2F12%2F26%2Fswtor-flashpoint-expanded-operation-january%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.epictoon.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>Less than a week after its super successful launch, <strong><em>Star Wars the Old Republic</em></strong> is getting ready to roll out with more content.</p>
<p>Creative director James Ohlen <strong><a href="http://www.swtor.com/blog/sneak-peek-james-ohlen">revealed that in January</a></strong> BioWare will introduce an additional Flashpoint dungeon and will triple the size of a current Operation raid, Karagga’s Palace.</p>
<p>The still-unnamed new Flashpoint “involves a plague that could have significant repercussions across the galaxy” and “takes place on a brand new world and involves some pretty epic battles.”</p>
<p>Meanwhile, the expanded Operation “takes the existing Karagga’s palace scenario and more than triples its size.” It will also feature three new boss monsters, “some pretty epic set pieces” and a larger <strong><a href="../../../../../../swtor-credits">SWTOR Credits</a> </strong>haul with each finished run.</p>
<p>BioWare threw in a screenshot of the last boss which a TorWars reader has pointed out looks like a Hutt commanding a destructive droid!</p>
<p style="text-align: center;"><a href="http://www.epictoon.com/blog/wp-content/uploads/2011/12/SWTOR-final-boss-expanded-operation-karaggas-palace.jpg" rel="lightbox[4939]"><img class="aligncenter size-full wp-image-4942" title="SWTOR final boss expanded operation karaggas palace" src="http://www.epictoon.com/blog/wp-content/uploads/2011/12/SWTOR-final-boss-expanded-operation-karaggas-palace.jpg" alt="" width="540" height="384" /></a></p>
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		<title>SWTOR launch TV ad is all kinds of seducing</title>
		<link>https://www.epictoon.com/blog/2011/12/23/swtor-launch-tv-ad-kinds-seducing/</link>
		<comments>https://www.epictoon.com/blog/2011/12/23/swtor-launch-tv-ad-kinds-seducing/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 01:15:16 +0000</pubDate>
		<dc:creator>Mick James</dc:creator>
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		<guid isPermaLink="false">http://www.epictoon.com/blog/?p=4929</guid>
		<description><![CDATA[BioWare and company have crafted, in our opinion, one of the most compellingly chilling TV ads for an MMO. ]]></description>
			<content:encoded><![CDATA[<div class="tw_button" style="margin-right: 10px; float: left;"><a href="http://twitter.com/share?url=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2011%2F12%2F23%2Fswtor-launch-tv-ad-kinds-seducing%2F&amp;via=epictoon&amp;text=SWTOR%20launch%20TV%20ad%20is%20all%20kinds%20of%20seducing&amp;related=epictoon&amp;lang=en&amp;count=none&amp;counturl=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2011%2F12%2F23%2Fswtor-launch-tv-ad-kinds-seducing%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.epictoon.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p><strong><em>Star Wars the Old Republic </em></strong>voice actors have been praised for bringing questing and mission running to a whole higher dimension, but they’re no slouches either in enticing millions of television viewers!</p>
<p>BioWare and company have crafted, in our opinion, one of the most compellingly chilling TV ads for an MMO. In just 30 seconds and with the help of a sultry voiceover, it managed to convince me to roll a Bounty Hunter.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/FXGrXDlAhlc?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>The beginning stretch – where four classes utter their singular purpose in the game – is a master class on how to make the most uninterested Joe to sit up, Google search what “SWTOR” is all about, and go purchasing a game box as if his <strong><a href="http://www.epictoon.com/swtor-credits" target="_blank">SWTOR Credits</a></strong> depended on it.</p>
<p>Another great thing about this SWTOR TV spot, aside from its brilliant pacing and editing, is it has zero references to <strong><em>World of Warcraft</em></strong>. Compare this to <strong><em>RIFT</em></strong>’s co-opting of “the Horde” and potshots of “We’re not in Azeroth anymore” seen below:</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/yzpnQrUjB14?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>RIFT ads have a mysterious fantasy quality to them, but it’s fantastic to see that SWTOR doesn’t feel the need to piggyback on the popularity of the Blizzard title.</p>
<p>The SWTOR ad is confident and hits the right emotional cords, proving to us that that there’s always an extra bit of magic when a great marketing team is let loose on an insanely popular IP.</p>
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		<title>SWTOR Launch Guide: Population caps incoming and what servers to avoid</title>
		<link>https://www.epictoon.com/blog/2011/12/21/swtor-launch-guide-population-caps-incoming-servers-avoid/</link>
		<comments>https://www.epictoon.com/blog/2011/12/21/swtor-launch-guide-population-caps-incoming-servers-avoid/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 01:47:12 +0000</pubDate>
		<dc:creator>Mick James</dc:creator>
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		<guid isPermaLink="false">http://www.epictoon.com/blog/?p=4919</guid>
		<description><![CDATA[BioWare is capping server populations to get everyone playing ASAP.]]></description>
			<content:encoded><![CDATA[<div class="tw_button" style="margin-right: 10px; float: left;"><a href="http://twitter.com/share?url=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2011%2F12%2F21%2Fswtor-launch-guide-population-caps-incoming-servers-avoid%2F&amp;via=epictoon&amp;text=SWTOR%20Launch%20Guide%3A%20Population%20caps%20incoming%20and%20what%20servers%20to%20avoid&amp;related=epictoon&amp;lang=en&amp;count=none&amp;counturl=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2011%2F12%2F21%2Fswtor-launch-guide-population-caps-incoming-servers-avoid%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.epictoon.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>To say there are long queues in the newly opened <strong><em>Star Wars the Old Republic</em></strong> servers would be an understatement.</p>
<p>Humongously long is a more apt description, so BioWare is capping server populations to shorten the wait and get everyone playing ASAP.</p>
<p>It’s not unusual for BioWare to implement this kind of workaround for the SWTOR launch day rush. Other previous games like <strong><em>RIFT</em></strong> and <strong><em>DCUO</em> </strong>have done so to ensure player loads are spread out more evenly.</p>
<p>Senior online community manager Stephen Reid said the population caps will be a temporary workaround, and that they are working hard to accommodate those who want to join their buddies on already packed servers.</p>
<p>“We&#8217;re monitoring all of our servers around the clock, and we&#8217;re raising server population caps where required. However, to ensure our long-term goals of server stability and healthy populations, we do not want to raise population caps too rapidly,” Mr. Reid said <strong><a href="http://www.swtor.com/community/showthread.php?t=60893">in a forum post</a></strong>.</p>
<p>“We want incoming players to populate lower population servers. At the same time, higher population servers will not be &#8216;locked&#8217; because we want to allow people to join a server to play with their friends if they wish to,” he added.</p>
<h2><strong>What Servers to Avoid</strong></h2>
<p>Mr. Reid is now dissuading players from stuffing themselves into close-to-capacity servers, if they do not want to wait in long queues. These servers include:</p>
<p><strong>US-based servers</strong></p>
<ul>
<li>The Harbinger – US West Coast – PvE</li>
<li>The Swiftsure – US West Coast &#8211; PvP</li>
<li>The Fatman – US East Coast – PvP</li>
</ul>
<p>&nbsp;</p>
<p><strong>EU-based servers</strong></p>
<ul>
<li>Bloodworthy – EU English – PvP</li>
<li>Frostclaw – EU English – PvE</li>
<li>Legions of Lettow – EU English – PvP</li>
<li>The Red Eclipse – EU English – PvE</li>
<li>Tomb of Freedom Nadd – EU English – PvP</li>
<li>Darth Revan&#8217;s Mask – EU German – PvP</li>
<li>Darth Traya – EU German – PvP</li>
<li>Jar&#8217;Kai Sword &#8211; EU German – PvP</li>
<li>Hrakert Rift – EU French – PvP</li>
</ul>
<p>Mr. Reid makes it clear that developers “do not expect queues to alleviate on these servers for the foreseeable future.” This means those itching for minimum downtime to earn maximum <strong><a href="../../../../../../swtor-credits">SWTOR credits</a> </strong>should consider settling in less populated but more conveniently playable servers.</p>
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		<title>SWTOR last minute reminders for Launch Day</title>
		<link>https://www.epictoon.com/blog/2011/12/20/swtor-minute-reminders-launch-day/</link>
		<comments>https://www.epictoon.com/blog/2011/12/20/swtor-minute-reminders-launch-day/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 01:01:24 +0000</pubDate>
		<dc:creator>Mick James</dc:creator>
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		<guid isPermaLink="false">http://www.epictoon.com/blog/?p=4910</guid>
		<description><![CDATA[Read these final pit stop reminders from BioWare.]]></description>
			<content:encoded><![CDATA[<div class="tw_button" style="margin-right: 10px; float: left;"><a href="http://twitter.com/share?url=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2011%2F12%2F20%2Fswtor-minute-reminders-launch-day%2F&amp;via=epictoon&amp;text=SWTOR%20last%20minute%20reminders%20for%20Launch%20Day&amp;related=epictoon&amp;lang=en&amp;count=none&amp;counturl=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2011%2F12%2F20%2Fswtor-minute-reminders-launch-day%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.epictoon.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p><strong><em>Star Wars the Old Republic</em></strong> is raring to launch, but it wouldn’t hurt to read through these final pit stop reminders from BioWare, just so you don’t find yourself fumbling and fuming on release day.</p>
<p><strong>Know the maintenance downtimes.</strong> Two dates to remember:</p>
<ul>
<li> December 20 launch day &#8211; Game servers and SWTOR.com offline <strong>from 6PM CST</strong> (4PM PST/7PM EST/12AM GMT/1AM CET) <strong>to 11PM CST</strong> (8PM PST/12AM EST/5AM GMT/6AM CET).</li>
</ul>
<ul>
<li>December 22 end of “grace period” – Game servers and SWTOR.com offline <strong>from 2AM CST</strong> (12AM PST/3AM EST/8AM GMT/9AM CET) <strong>to unspecified time.</strong></li>
</ul>
<p><strong>Keep “wait rage” in check.</strong> December 20 will be one of the biggest worldwide launches of any MMO in history. Savor that for a minute. You’re part of a record-breaking number of gamers supporting a game five years and 150-200 million dollars in the making. (ET bonus tip: Bust out an iPhone/3DS/PSP distraction when you begin envying early entrants who are probably racking up <strong><a href="http://www.epictoon.com/swtor-credits" target="_blank">SWTOR credits</a></strong> while you stare at a queue screen.)</p>
<p><strong>Avoid creating characters in Full servers.</strong> Doing so is akin to pulling teeth. It will be a painful experience, so those with Early Game Access are encouraged to roll a toon now to see if there is still room for their young Sith or Jedi, and change servers if there is none. (Bonus tip: <strong><a href="http://www.torstatus.net/">TorStatus.Net</a></strong> helps you spot the Full servers at once.)</p>
<p><strong>Don’t lose your game code.</strong> You will need to enter the game code to activate your 30 days of game time, and additional digital items for <strong><a href="http://www.epictoon.com/blog/2011/07/22/swtor-preorders/" target="_blank">SWTOR Collector’s Edition and Digital Deluxe pre-order</a></strong> buyers.</p>
<p>via [<strong><a href="http://torwars.com/2011/12/19/friendly-launch-reminder-from-reid-leader/">TorWars.com</a></strong>]</p>
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		<title>RIFT bags Game of the Year award, while SWTOR and GW2 share Most Anticipated</title>
		<link>https://www.epictoon.com/blog/2011/12/19/rift-bags-game-year-award-swtor-gw2-share-anticipated/</link>
		<comments>https://www.epictoon.com/blog/2011/12/19/rift-bags-game-year-award-swtor-gw2-share-anticipated/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 23:55:02 +0000</pubDate>
		<dc:creator>Mick James</dc:creator>
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		<guid isPermaLink="false">http://www.epictoon.com/blog/?p=4899</guid>
		<description><![CDATA[Rift had "an incredibly smooth launch and a stellar sales record" while it was hard to ignore SWTOR for "the sheer strength of the Star Wars name."]]></description>
			<content:encoded><![CDATA[<div class="tw_button" style="margin-right: 10px; float: left;"><a href="http://twitter.com/share?url=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2011%2F12%2F19%2Frift-bags-game-year-award-swtor-gw2-share-anticipated%2F&amp;via=epictoon&amp;text=RIFT%20bags%20Game%20of%20the%20Year%20award%2C%20while%20SWTOR%20and%20GW2%20share%20Most%20Anticipated&amp;related=epictoon&amp;lang=en&amp;count=none&amp;counturl=https%3A%2F%2Fwww.epictoon.com%2Fblog%2F2011%2F12%2F19%2Frift-bags-game-year-award-swtor-gw2-share-anticipated%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.epictoon.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>While it&#8217;s sort of meta for us to report on awards given out by our fellow news site MMORPG.com, it nevertheless warms our heart to see the hardworking <strong><em>RIFT</em></strong> and ambitious <strong><em>Star Wars the Old Republic</em></strong> get full nods from the industry.</p>
<p>&#8220;Rift had an incredibly smooth launch, a stellar sales record, and oh yeah… it actually was good too.  Like, really good,&#8221; MMORPG.com said in its <strong><a href="http://www.mmorpg.com/showFeature.cfm/loadFeature/5921/The-2011-MMORPGcom-Awards.html" target="_blank">awards announcement</a></strong>.</p>
<p>&#8220;On top of a complete and polished piece of MMORPG goodness, Trion has continually improved the game and added heaps of content in the nine months since it was birthed in a manner heretofore unheard of in the industry.  It may have some stiff competition in 2012, but there’s no doubt for us: Rift is the game of 2011,&#8221; it added for good measure to appease dissidents.</p>
<p>Of course <em>SWTOR</em> and <strong><em>Guild Wars 2</em></strong> weren&#8217;t far behind from the podium stand, with both nabbing a shared spot as Most Anticipated. MMORPG.com gamely explains that even though <em>SWTOR</em> may have been dominating coverage everywhere and set to launch tomorrow, &#8220;eleven days of service doesn&#8217;t exactly cut it&#8221; for GoTY eligibility.</p>
<p>Still, it’s a fair bet of <strong><a href="../../../../../../swtor-credits">SWTOR credits</a></strong> that the sci-fi opus will be the contender to beat in 2012, should Guild Wars 2 fail to amass the same hype and critical back patting.</p>
<p>Here&#8217;s the full list of awardees:</p>
<ul>
<li><strong>Game of the Year:</strong> RIFT (Winner), <strong><em>Eve Online </em></strong>(Runner-up)</li>
</ul>
<ul>
<li><strong>Most Anticipated:</strong> SWTOR and GW2 (Co-winners), <strong><em>TERA</em></strong> (RU)</li>
</ul>
<ul>
<li><strong>Most Innovative:</strong> <strong><em>DC Universe Online</em></strong> (W), <strong><em>Final Fantasy XIV</em></strong> (RU)</li>
</ul>
<ul>
<li><strong>Rising Star:</strong> <strong><em>Secret World</em></strong> (W), <strong><em>Glitch</em></strong> (RU)</li>
</ul>
<ul>
<li><strong>Best Hybrid MMO:</strong> <strong><em>League of Legends</em></strong> (W), <strong><em>World of Tanks</em></strong> (RU)</li>
</ul>
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