SWTOR Game Update 1.6 is Live
May the Force(s of physics) be with me. Tomorrow I’m getting on one of these.
SWTOR’s first year has been a rollercoaster ride. The smooth, successful launch (critical acclaim, one million subs in three days) quickly turned into a bumpy ride (fans leaving in droves) which even threatened to go off the rails (dev layoffs, exec producer leaves), but now it seems SWTOR is back on track, with SWTOR gold pouring into the game economy and a couple of game updates released in quick succession. Game Update 1.5 was released November 15th, and GU 1.6 went live December 11th.
Here are the patch notes to Update 1.6: Ancient Hypergate
- Ancient Hypergate, a new Warzone, is available for play! Travel to an ancient ruin built around a Gree Hypergate and battle to control the precious technology for your faction.
- New incredibly challenging Weekly [HEROIC] Space Combat Missions are now available!
- All-new Grade 7 Artifact Quality Starship Upgrades are now available for credits or commendations from the Fleet and Mission Support vendors!
Cartel Market: New Items
- A new collection of rare goods, freshly smuggled in by the Hutt Cartel is now available! The Blockade Runner Cartel Pack can contain Rare bonus items not found in any other Cartel Market Pack! Cost: 360 Cartel Coins.
- The Grade 7 Starship Defensive Bundle contains defensive upgrades that will protect your ship during the most difficult missions! Cost: 400 Cartel Coins.
- Purchase the Grade 7 Starship Offensive Bundle to give your ship enhanced firepower! Cost: 550 Cartel Coins.
- The Grade 7 Starship Tactical Bundle contains powerful upgrades for your personal starship. Cost: 350 Cartel Coins.
Complete patch notes here.
Purchase Cartel Coins at the official site. Buy SWTOR credits at EpicToon.com.
Speaking of SWTOR’s first year, the game officially turns one on December 20th. Fans with valid subs (as of December 10th) were given 25 stacks of fireworks. Don’t forget to take screenshots as you celebrate and set off your fireworks!
Submit said pics of the revelry and get a chance to be featured on the SWTOR Facebook page. Deadline for entries is January 2, 2013, 11:59 p.m. CST. Get all the details here.
The Secret World Goes Buy-to-Play
After a hilarious, brilliantly-executed video where Game Director Joel Bylos hints at a free-to-play option coming, Funcom has announced that The Secret World is now buy-to-play.
This means that similar to a single-player game, after you purchase TSW, you get access to all content without having to pay a subscription. Yep, all game issues—from Issue #1: Unleashed, to #4: Big Trouble in the Big Apple—are free!
Subscriptions are not being abolished, per se. For $14.99/month, players can avail of “memberships.” According to the official FAQs:
For those dedicated to the game there is an optional Membership available which also includes some great items and services:
- ‘The Time Accelerator’. This clickable item increases experience gain for defeating monsters by 100% for 1 hour and has a 16 hour cool-down. This item can only be used by Members and Grand Masters.
- $10 worth of Bonus Points given out every month which can be used towards any product in the Item Store of The Secret World (bonus points are valid for 6 months).
- Membership Item-of-the-month gift (given out every month).
- 10% discount to everything in the Item Store except Content Packs or other Packs (discounts to the Item Store do not stack with other offers).
Read the rest of the Subscription Changes FAQs.
MMORPG.com also had an exclusive interview with Joel Bylos. Here’s an excerpt:
MMORPG.com: When will the revenue model changes occur? Will this tie in to the End of Days ARG you’ve recently announced?
Joel: The changes went live today, you can now play The Secret World without paying a subscription! It was imperative for this to happen before the world ends on the 21st of December. We really want to let as many people as possible enjoy The Secret World before they all perish and suffer a horrible, horrible death. Am I scaring anyone? Sorry… but the end really is near.
Get the rest of the interview here.