Level requirements and mob health raised for Cataclysm zones

One-shotting mobs might be fun for World of Warcraft players who want to finish their kill quests in record speed, but Blizzard thinks the new Cataclysm zones should be toughened up.

In an official post, Blizzard Poster Nethaera said level requirements for entering Mount Hyjal and Vashj’ir will be raised from level 78 to level 80. As a result, enemy mobs in the two Cataclysm zones will have their levels increased as well.  “Additionally, after a careful review and consideration we’ve decided to increase the hit point values of level 80+ Cataclysm creatures. The new hit point values are roughly double their previous values,” added Nethaera.

Previous mobs who had 16,400 HP will now sport a more robust 31,000 HP.

Mount Hyjal and Vashj’ir are the first new exploration zones in the Cataclysm expansion, similar to how Borean Tundra and Howling Fjord served as landing points for newly minted level 68 players in the Wrath of the Lich King expansion.

Dungeons will also follow suit. Players will need to be level 80 to queue up for Throne of the Tides and Blackrock Caverns dungeons via the Dungeon Finder system.

These adjustments will go live in the next build of the Cataclysm closed beta and, if retained until release, should force players to spend more time leveling in Northrend, which isn’t so bad given the easy-mode Icecrown buffs available nowadays.

Fans have been mostly receptive of the changes because it better prepares them for tougher regions after Mount Hyjal and Vashj’ir. Some speculate the harder-to-kill mobs might also yield higher WoW Gold drops, which will be helpful when saving up for must-have Mastery gear.