Fallout: New Vegas plot details, Warcraft plushies, Rise of the Godslayer

Hot diggity dawg, now that was a good episode of Legend of the Seeker. I won’t spoil it for you if you haven’t seen it yet, but it was a Cara episode, and Cara episodes are always good, right? I’m taking a days break from gaming, so I just popped in House of Flying Daggers to pass the time. And no, I still haven’t earned enough sto energy credits to purchase a shiny new ship, but there’s always tomorrow right?

Would you believe that when we finally get some concrete info on Bethesda’s Fallout: New Vegas, it comes not from IGN or Kotaku, but from… USA Today… whuh? We’ve heard rumors, but now we know some solid details regarding who you play, what you’re up to, and the state of Vegas. Apparently you’re a delivery boy who happens to get shot, buried just outside town, and left for dead, which explains why a friendly robot is helping to dig you out in the trailer. Apparently what you were carrying was pretty valuable, and the game’s plot revolves around you trying to figure out exactly what it was. Says Bethesda’s Pete Hines:

(Vegas provides) a brand new, fresh experience that has a familiar feel of Fallout, but otherwise it’s an entirely new game and a new look, with Joshua trees and tumbleweeds and blue skies. Vegas is up and running. It’s not a ghost town. It still exists and thrives. There are casinos, and you can go down onto the Strip. It will have a very different feel from that standpoint.

You will eventually hear a little bit about the events of (Fallout 3), but New Vegas is a self contained story. You don’t have to have played the previous games to have any clue what’s going on here.

It’s a massive game world that will take you hundreds of hours to explore every nook and cranny.

That last sentence right there? SOLD! Granted I’m still fifty hours and five expansions away from finishing Fallout 3, but you can never have too much Fallout, It’s like complaining that there’s too much ice cream and cake on your plate you know? People just look at you like you must be crazy.

You’ve spent wow gold on mounts, you’ve spent real cash on pets, prepare to spend more real cash on cute fluffy Warcraft stuffed toys. That’s right uber-fans, Warcraft plushies are here. Brace yourself though, these cute little fellas will cost you a fair bit more than a pandaren monk, personally I think they’re $10 more expensive than they should be, but I guess Blizzard can charge whatever the heck they want cus they know we’ll still pony up the cashola. It’s pretty cool though that the plushies come with an in-game companion, I guess that makes the high price somewhat easier to swallow. I’m partial to the Gryphon myself.

By the way, if you attended Blizzcon last year and are itching to get into the StarCraft II beta, just be a little patient, Blizzard are working on getting you your pass. Turns out there were so many attendees that they simply couldn’t get everyone in on the first wave of the beta.

You know, as cool as it is that WoW developed this awesome art style that’ll even allow play on a Commodore 64, I’m glad the guys at Funcom are pushing the graphical boundaries of MMO eye candy. Just have a look at these new Rise of the Godslayer screenshots, absolutely incredible.

If you’re looking for more RoG info, Funcom have been talking the expansion up recently, letting us know it’s a great value as it’s a huuuuuge expansion, with director Craig Morrison exclaiming that it’s the biggest production he’s ever lead. Most folks really appreciate what Morrison’s been able to do with AoC since he took the directors chair, so it’ll be interesting to see what he’s able to do with the game when he’s in control of content right out the gate. You get the feeling that the future of AoC rely on the success or failure of Rise of the Godslayer.

If you’re interested in RoG, or are just a bit Conan lore fan, you’ll want to check out CVG’s interview with Morrison, it’s a great piece and probably the best piece of PR I’ve seen for the expansion since it was announced. I’ve been worried that the shift in location wouldn’t really feel like Conan, but it certainly sounds like they’re making the most of the brief mention Kithai gets in Howard’s books.

Before I go, I want to take a moment to talk about the recent announcement of Eve Online: Tyrannis. Since Dominion I’ve wondered where they were going with the introduction of planetary vistas,  now things are falling into place. You can read all about Tyrannis here, though irritatingly we don’t get any screenshots or video of what the expansion offers. I have to say the promise of being able to survey and set up production facilities and mining areas on planets is all very cool. I’ve tried to get into Eve numerous times but I think it’s just a wee bit too complex for me, that doesn’t mean however, that I don’t find the game utterly intriguing.

Welp, I’m off to rummage for some food, the big fight scene between Takeshi Kaneshiro and Andy Lau is coming up, can’t miss that!


– Cus I’m in the mood. Jackie Chan vs. Benny Urquidez in Meals on Wheels.