It’s the day before Halloween, and to get in the mood I’ve got the stereo dialed up all the way to eleven, it’s blaring Tom Waits’ Blood Money while the TV silently plays images from Disney’s Hocus Pocus. It’s eerie and fairly surreal, and Bette Midler is definitely freaking me out a little bit. I’m also making my own coconut candy for later tonight (I share the recipe at the bottom of this post).
Lord of the Rings: Siege of Mirkwood is now just a wee bit over a month away (it hits December 1st) and as such Turbine are doing their best to make get us all worked up and in a frenzy. Turbine’s Aaron “Rowan” Campbell sat down with Massively to give them (and by extension, us) a tour of what the mirky woods will offer. The tour, which is sadly all text and no video (though there are some pretty pictures) cover the five new instances, new skirmishes, new Legendary Relic Slot, and “much more” coming in the expansion. So what say you guys? Is it worth it?
Random fact: I recently started watching SyFy’s Legend of the Seeker… it’s so bad, so very bad, and yet I find myself charmed by this low rent Lord of the Rings rippoff (I know it’s based on a Terry Goodkind book, don’t kill me!). It’s got that goofy Xena-esque quality to it, of course, Bridget Regan ain’t ‘alf had to look at either.
Ahem! What was I talking about again? Ah! Yes, LotRO, Siege of Mirkwood, yeah. There’s a whole batch of new screens from Siege of Mirkwood focusing on the Scuttledells region, have a look.
In other news there’s a Champions Online fluff piece about players having created over a million unique super heroes, but it’s so devoid of any sort of context or statistics that it’s basically a non-story. Would have been cool to see some sort of gigapixel uber-image showing all the heroes though.
What is a story, and a pretty cool one at that, is the news that SOE are adding Achievements to EverQuest II. A little late to the party, yes, but it’s good to see them catch up, er, how come they’re not called Trophies? No matter, the new EQII achievements will be available in certain raid and heroic zones in Ruins of Kunark and The Shadow Odyssey, there aren’t a whole lot of them just yet, but hopefully if player feedback is positive, SOE will consider giving us some more.
In case you’ve somehow forgotten it existed in the past week, Cryptic have released yet another batch of Star Trek Online screenshots, which include one screen in particular that seems to show the Enterprise D orbiting the planet Earth, something we all know is impossible since the Enterprise D was destroyed when it crash-landed in Star Trek Generations, quite a while before the events of Star Trek Online. *pushes glasses further up nose*
Our brothers on the Mac have been patient, and now the wait (assuming they haven’t just hopped on Amazon and bought a copy of WoW) is over, as Warhammer Online finally officially comes to the Macintosh platform.
Elsewhere Funcom has released the latest Age of Conan patch, 1.5.6, yes, that’s the patch we talked about last week that brings with it the level 78-80 play area, The Iron Tower in the Tarantia Commons district. It also brings the much talked about Veteran Rewards system, the seasonal “Night of Lost Souls” and much more. All you patch-a-maniacs can pore over the deets here. I bet you 100 AoC Gold folks are already complaining about the changes on the forums though.
The latest tidbit from the World of Warcraft front would probably have to be the brand new Dungeon System, which is set to replace the current Looking For Group system. On the surface the new system promises to offer up:
- CrossiRealm Instances/Grouping
- Instance Teleporting
- Daily Random Dungeons
- Group Disenchanting
There’s an in-depth preview page which goes into greater detail. It looks like a real evolution over the current solution and looks to provide functionality that long time WoW players have craved, I just hope the implementation isn’t too complicated.
And with that I’m outta here. Plans for tonight include a viewing of Ghosbusters (I and II) and a visit to the local watering hole dressed as Pumpkinhead. Have a good Halloween y’all!
As promised, the recipe for coconut candy:
- 1 coconut (or just get some coconut shavings from the store)
- 4 table spoons of sugar (granulated)
First, you want to grate the coconut. Obviously you don’t need to do this if you wussed out and bought the pre-grated stuff.
Next,you want to get a saucepan, preferably non-stick, heat it up real nice, then add the sugar and wait for it to caramelise (it’ll start to melt and then turn brown).
Once the sugar’s brown, add your coconut and stir it into the caramelised sugar vigorously. Keep stirring for a few minutes, then get a tea spoon and scoop out the coconut into jaw-breaker sized portions, place on a cookie sheet or something and leave it to cool for an hour or so at room temperature.
Devour delicious coconut candy, do not feed any to the dog.